Creatures
Cheremsha's creatures: the full bestiary
A whole team of fuzzy, odd creatures lives at the No Rush Factory — from the humble Pyzh to the glowing Gazobryukh. You collect them into the archive, take them to Creature Battle and send them along Creature-Shift routes. Here are all 15.

The main ledger creature. Sits quietly, as if she'd understood it all.

A relic sprig. The shift stands a little taller.

A fish-dog from the wet department. One blub, and everyone knew.

The ledger tiger-rabbit. Looks up: the stamp is already filed.

A round workshop puff. Stands nearby and makes the shift funnier.

Showed up after the shift. Drips a little, but keeps the plan.

A no-line cashier. Sits on the tickets and rustles the ledger.

Guards the queues. The ticket got tired first.

Lies across the way. Rush just walks around.

The top stamp-bearer. The meme has been given a number.

The till caracal. Tickets line themselves up.

Took the spot yesterday. Can't remember why.

The storeroom dog. Memes with a stare, works by looking.

Its belly glows. The power is locked until special order.

Sits softly. Access opens when the folder ripens.
Archive, passport and Creature Battle
Unlocked creatures land in the creature archive. Calm play raises your passport rank — from "New Folder Holder" to "Chief Stamp Creature".
Creature Battle is a friendly creature duel; the Creature-Shift is a short route that reaches the final folder. Most creatures unlock for tickets and calm shifts; a couple of rare ones are a one-time purchase.